Mastering Surround Sound
Master channel - compressor
- Knee 0.0 a little slope
-Slow release
-Threshold -to find level ride the amount from 0.0
to find the perfect compression
Note- Mastering- no limiter needed
Note- you want to keep the dynamics in the mix
need impact / and the mix need to feel alive
Bounce To Disc
Source - 5.1
Wav - 24bit -48Hz (make sure it's the same as your session.
eg in setting just check what your session is set at)
Multiple Mono- file type
EQ the vocals so it becomes clear and
cuts through the mix. High pass filter One band
cut around 70-100 Hz
Note- to take the lows out the mix and make the high come out too.
Setting up headphones/cans
Cue Sends Shift - all tracks create or in i/o
pre-fader on
Note
Sound Consistency - vocals are consistent with the reverb/dry sound and in the created space-
Note
Ambiance /space- remember to always put a High pass filter on the tracks to take to lows out for the rear surround!
Diegetic sound
Sound whose source is visible on the screen or whose source is implied to be present by the action of the film:
- voices of characters
- sounds made by objects in the story
- music represented as coming from instruments in the story space ( = source music)
Another term for diegetic sound is actual sound
- Diegesis is a Greek word for "recounted story"
The film's diegesis is the total world of the story action
Non-diegetic sound
Sound whose source is neither visible on the screen nor has been implied to be present in the action:
- narrator's commentary
- sound effects which is added for the dramatic effect
- mood music
Another term for non-diegetic sound is commentary sound.
Non diagetic sounds are sounds you don't see on the screen
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