Tuesday, 24 May 2011

Inspiring Sound Design In Surround Sound

How to make the sounds....

http://youtu.be/qmZjrl5MO1s
I really enjoyed Matt's work, he has a wide range of styles


Incredible sound fx in the pre-view

lll



Movies Lulu has done Sound Design and Mixed                                        
AYA: A Shamanic Odyssey - preview on Vimeo
Go to Verb Studios- Vimeo


Live Sound by Lulu Madill- MAHBILIL FESTIVAL - Sound- video dome project http://vimeo.com/20358699


TIME WAITS - Foley /Mixed by Lulu Madill


To Find Out ...Surround Sound system in home studio

To Find Out ...

How to setup a Surround Sound system in home studio?

Surround Monitoring
If you've been following this series, you'll know that a surround monitoring system comprises six speakers, one of which is a sub-bass or LFE unit handling low-frequency effects below 120Hz (for more details on the speakers and how they are arranged spatially, see part four of this series). Of course, the first difference between this and the monitoring system you probably have at the moment is that you're going to need more speakers, and space to put them in! In the smaller studio, finding space for surround monitoring can be a real problem, but if you don't have room for five full-range speakers and a sub-bass unit, you can opt for a system that uses five smaller speakers, such as the popular Genelec 1029A (another advantage is that Genelec also make a dedicated, separate sub-bass speaker for these). However, simply increasing your number of speakers, finding a suitable sub-bass unit and arranging them all appropriately isn't the end of the story; how do you drive them from your mixer? Unfortunately, there are few project-studio mixers currently available that offer surround buss outputs plus surround monitoring — most still only provide for the connection of stereo monitoring, even if they have some kind of multi-buss surround mode. Even assuming you have the necessary number of spare hardware outputs from your mixer, when you want to turn the overall monitor level up or down, how do you control the channels together so that their relative levels remain constant ? Adjusting several controls in tandem is not really practical.

If you use passive monitors, the solution is relatively affordable and straightforward — there are reasonably powerful domestic surround amplifier/decoders available with separate analogue inputs in addition to the more usual optical input, and you can connect your master surround output busses to these, and drive the speaker from the amp's speaker connections. Not only is this the most cost-effective option, it also provides you with a one-knob means of setting your monitor output level via the amp.

If you use active speakers, however, the optimum setup is less obvious. There are commercial surround decoder/amplifiers that have individual line-level ins and outs, and you can use amps like these in the signal chain as described above, to drive your active monitors and control the level, but these are more expensive.
One practical, though not entirely satisfactory solution is to use the multiple buss outs (either as discrete analogue feeds or as a composite digital feed if a suitable interface card is available) from a mixer configured for surround mixing to feed a multitrack recorder such as an ADAT or DA88, which you'll be using for six-channel surround mastering anyway (more on mastering in a moment). The outputs from the recorder (which must be left in input monitor mode) are then routed directly to a set of active monitors as shown in the diagram on the left. Note that you could also record onto 18 tracks of a 24-track hardware recorder and then mix your six surround channels to the remaining six tracks to avoid the expense of a separate mastering machine.
However, the problem when monitoring directly from the multitrack outs is that when the optimum level is being fed into the recorder, the monitors will play back at a fixed level determined by how you set the trim pots on their back panels. It's quite possible to set this up for a sensible monitoring level, but there's no simple way to control that level. When you're at the tracking stage, you can turn down the mixer buss outs to feed a less-than-optimum level to the multitrack recorder, and that will bring down your monitoring level accordingly, but when you're doing your final mix to the multitrack master recorder, the level is effectively fixed as you need to record at an optimum level. Of course, if you use passive speakers powered by a surround amp (again fed from the multitrack outs), you can still control the level via the amp. Professional six-way level control boxes are available, such as the Audient ASP10 shown on the previous page, but these are still a bit expensive for project-studio use (the ASP10 retails for just under £2000). As expressed in my Leader column in August last year (see www.soundonsound.com/sos/aug01/articles/leader0801.htm), I'm still waiting for the affordable box that functions as a surround monitoring volume control.
Surround 'Mastering'
When we complete tracks by mixing them into stereo, most of us consider them finished. These days, we can even burn those stereo files to a CD-R which can then be played back on any domestic CD player. A surround equivalent to these procedures is harder to come by. Firstly, you have to have a surround mix recorder — something capable of recording six tracks simultaneously. This isn't too difficult — six spare sequencer tracks in a software-based setup, or a stand-alone multitrack recorder capable of recording six or more channels simultaneously, like an Alesis ADAT, or Tascam DTRS machine, will suffice, provided you note carefully which track relates to which channel of the final surround mix! But playback of this 'master' is then only going to be possible from that computer, or from that type of multitrack recorder. To arrange it such that your mix can be played back on domestic systems, you need to get it onto DVD, and this requires more hardware and/or software. First you need to create files that DVD players will recognise, and for the greatest chance of player compatibility this currently means AC3 files (for Dolby Surround) or DTS files. Not only do these have to be encoded by software, there are also many settings which have no counterpart in stereo mastering — the metadata — which have to be determined at this stage, as explained in part four of this series. Dolby Digital AC3- and DTS-encoding software is available for use with Digidesign's Pro Tools, but it's still fair to say that affordable, project-studio oriented software to create these files is scarce at the time of writing, although I think it can only be a matter of time before suitable solutions become widespread.
The second part of the process involves a DVD burner to get the encoded files on to the actual disc, and again, the hardware, although falling in price, is still expensive compared to that of stereo CD-R burners.
Of course, mastering houses and the top studios have access to expensive top-end DVD encoding and production software, as well as the necessary hardware writers. If you're prepared to pay to use such facilities, you can produce DVDs from six-channel computer sequencer files or ADAT/DTRS tapes that you've prepared. However, this method is expensive, and takes the last stage out of your hands, which can be irritating if you're used to producing a finished product in your home studio yourself.
If all of this sounds impossibly daunting, it's important to remember that there are nevertheless people mixing in surround — and not just at the top end of the industry, either. We spoke to two engineers at very different ends of the business to see how they are coping with some of these issues.

Surround Sound In Logic - Notes & Techniques

Logic: Getting Started With Surround Sound

Apple Logic Notes & Techniques


Technique : Logic Notes
 
The facilities for surround sound in Logic Pro v7 are often overlooked, so here we take a peek at how to get going.
Russ Hepworth-Sawyer
logic Template
By choosing the Surround 5.1 template, you cause Logic to create a pretty comprehensive set of audio and instrument tracks (all with surround sound panners) specifically for laptop or larger screens.
By choosing the Surround 5.1 template, you cause Logic to create a pretty comprehensive set of audio and instrument tracks (all with surround sound panners) specifically for laptop or larger screens.
Whether it is producing music for film or television, or simply creating an SACD mix of your latest stereo creation, we will all at some point consider trying surround sound. Provided that you have at least four audio outputs on your interface, and as many speakers, Logic Pro is great at handling most surround-sound work straight out of the box. But first we need to make all the necessary connections...
Configuring Logic For Surround Sound
Before we can go ahead and mix, we need to configure the outputs to connect with the appropriate speakers. By clicking on the Audio menu in the title bar and choosing Surround, the Surround Preferences appear, saving you having to go Logic Pro / Preferences / Audio / Surround. Immediately you are drawn to the routing matrix for up to nine speakers for more detailed surround-sound mixing — more of this in a moment. Working from the top of the pane downwards, the first drop-down menu labelled Show As restricts the configurable outputs on the routing matrix to the system you are working with, for example LCR (Left, Centre, and Right), Quadrophonic, 5.1 EX, Prologic, or other permutations. For the purposes of surround-sound music mixing we would commonly choose 5.1.
Below this drop-down menu, there are three button choices for automatically routing Logic's outputs to the respective speakers via your audio interface. These are set to three standards: the first, labelled Default, is Logic's own preference (1 Left, 2 Right, 3 Left Surround, 4 Right Surround, 5 Centre, and 6 Subwoofer). Other choices include the ITU (International Telecommunications Union) standard used by many professionals, and the WG4 standard set by the DVD Forum for DVD-Audio. These three selections will route your 5.1 audio out of your audio interface in slightly different configurations and will therefore determine the connections you make to your amps and speakers. However, it is quite possible for you to alter the setup to suit whatever connections you have made to your speaker system by assigning each output from the individual drop-down menus. There are also options to customise the file extensions added to each of the audio files created when you bounce down your surround mix.
Logic News
One of the surprise features introduced by Apple with Logic v7.2 was direct support for Serato's highly regarded Pitch 'n Time plug-in. This program has long been in use in the Pro Tools TDM world for high-quality manipulation of the pitch and tempo of audio, and its relatively high cost has been justified by the speed and quality of the results obtainable. The announcement that a version was being made available for Logic was a pretty mouth-watering one; a dribble that turned to a torrent when rumours surfaced that the proposed price would be just $99 as opposed to TDM's hefty $799. As it turns out, when the product was finally released, its price was set at a more logical $399. This is still something of a bargain, though it does come with the caveat that you'll need an iLok security dongle to use the program. If you have an iLok already, there's a demo version of the software on Serato's web site, along with audio-only examples for the dongle-less. There's been a modicum of confusion as to the program's implementation under Logic. Although it's technically an Audio Unit plug-in, it actually appears as an extra algorithm in the Arrange page's Audio menu and in the Time Machine, so you use it in exactly the same way as you would Logic's own pitch- and tempo-manipulation features.
Interestingly, it's not just Serato that Apple have allowed to access Logic's pitch and time core; Izotope, makers of the excellent Ozone mastering suite, have announced Radius, a plug-in which integrates into Logic in exactly the same way as Pitch 'n Time. It's slightly cheaper than Serato's offering (at least for the first few months), doesn't require an iLok, and you can try the demo out at their web site. The opening of Logic's core to third-party software houses is an interesting move, and we can hope that other manufacturers take advantage. Of course, many of us are wondering why we have to pay extra for high-quality pitch- and time-manipulation anyway, when other programs, notably Ableton's Live, already have it as an integral part of the software. However, the thought of Celemony's Melodyne pitch-processing algorithms possibly becoming available for use directly in Logic's Time Machine is certainly an exciting prospect.
There's one downside though. The way Logic currently handles pitch- and time-manipulation is clunky and counter-intuitive. While you can tempo-change audio files directly in the Arrange page, how it's actually performed isn't very obvious — and the Time Machine is so obtuse that I know many a seasoned Logic user who has never ventured into that particular backwater. What Logic really needs is some way of tempo-stretching audio sequences directly in the Arrange page with the mouse. For pitch changes, you should be able to select a sequence and, using the desired algorithm, transpose it using the Parameters box Transpose feature in a similar fashion to the way Logic handles MIDI and virtual-instrument data. Stephen Bennett
Getting Surrounded
There are two ways to get started. The first assumes you wish to start from scratch with a 5.1 or 7.1 session by selecting one of the Song templates offered to you as you start a new project. Choices include 5.1 and 7.1 setups for both 15-inch Powerbook and 20-inch Cinema displays.
logic SurroundAuto
Logic handles surround-sound automation using Angle and Diversion parameters and Centre and LFE channel level controls.
Logic handles surround-sound automation using Angle and Diversion parameters and Centre and LFE channel level controls.
By choosing a template, the routing and surround panners are already provided for you on each channel, ready to go. You will notice that the group outputs remain as stereo pairs (1+2, 3+4, 5+6, and so forth), which is fine for Logic's Default routing as 1+2 are Front Left and Right, and 3+4 are Surround Left and Right. However this then groups the output for the Centre and LFE (Low Frequency Effect — the subwoofer to you and me) channels, which may limit the way in which you handle the discrete surround-sound outputs. For example, you may wish to filter out any high frequencies emanating from the LFE buss, which would not be possible as part of a stereo group without affecting the other channel. Should you want to do this then it is easy to change this by deleting these stereo groups and following the procedure outlined below.
The second way to get surrounded is to alter an existing stereo mix to output to your surround system. Presuming that your mixer and routing within Logic are quite standard, you are likely to have an output buss labelled Out 1-2. In order to talk to the surround-sound speaker system, we need to delete this buss and create some further Audio objects to represent each of the discrete outputs. To do this within the Environment page choose Audio Object from the page's New menu option. Repeat this five more times and label each one (Left, Right, Left Surround, Right Surround, Centre, LFE). Select each Audio object in turn and assign it to outputs one to six (this follows Logic's own Default connections for surround as described earlier) or use your preferred configuration. Before expanding each channel to reveal the traditional channel strip, it is likely that you will not require all the parameters available to you. As such, select the six objects and untick the Show boxes in the Parameters. Next double-click the Audio objects to reveal their full strip. Now, should you need to tailor each of the outputs, you can add EQ and inserts as required by ticking the appropriate Show box.
Surround Monitoring Control
Monitoring control systems for surround sound are expensive devices, and are usually provided separately to that of your normal audio interface or mixing console — one example is the SPL Model 2380 we reviewed back in SOS August 2003. Fortunately, the recent addition of the Master Volume fader in Logic offers a solution to this, and will act as an overall volume control for your surround-sound system without you having to invest in any other hardware.
Panning Around
To make your stereo mixer channels output to the surround mix busses, there are changes that need to be made. On the channel strip in Logic go to the output list, usually listed as Out 1-2, click this, and choose Surround. (This can be done somewhat faster for the whole mix by selecting all the channels you wish to change first and then pressing Alt when clicking to Surround). Automatically a surround-sound panner replaces the conventional stereo pan control, showing the space between the five full-range speakers. Within this sound stage a small circle denotes the intended destination of the sound, and the panning is managed accordingly for you. Double-clicking any of these surround panners brings up an enlarged version in its own window, within which there are two additional sliders for LFE and Centre levels. Pressing Apple when using the mouse in the surround sound panner allows you to lock your sound to a plane, for example front to back, or front left to rear right in a straight line. Pressing Control locks the distance from the centre and allows you to rotate around the centre on a fixed circumference.
logic Panner
Double-clicking any of the channels' surround panners opens up a larger screen for more accurate control, and also allows you access to the LFE and Centre level faders. A drop-down menu at the top of the panner window lets you choose different output configurations.
Double-clicking any of the channels' surround panners opens up a larger screen for more accurate control, and also allows you access to the LFE and Centre level faders. A drop-down menu at the top of the panner window lets you choose different output configurations.
You might well ask why there's any need for a separate Centre level control. Well, in many applications of surround sound, such as film, the Centre speaker is often used for dialogue applications, therefore keeping the viewers' focus on the cinema screen and not on the left or right speakers depending on where you sit in the cinema. Music stems might be kept away from the Centre in this instance. By adding this control, you can manage whether the panner is controlling its centre image through the standard left and right speakers, or whether it feeds signal to the centre speaker for true 5.1 immersion. Another way of managing the Centre content is to choose the output configuration from the top of each of the enlarged panner windows. This can be restricted to '5.1 w/o Centre', which will omit the Centre feed and spread the signal at the front between left and right speakers, as in a traditional stereo system.
Automation Of Surround Sound
Surround-sound automation is handled in a similar way to the automation of any other control in Logic. By changing the status of the automation mode on the channel strip to Write, Touch, or Latch, Logic will respond to any panner movements you make as the track plays. Again it is better to open the larger panner window for more accurate placement. These moves can be edited later using the Display Track Automation menu option in the Arrange page, which shows the surround-sound options for close scrutiny. Logic offers four automatable parameters, Angle, Diversion, and LFE and Centre levels. The Angle parameter positions the sound around the five speakers, whilst Diversion dictates how far from the centre 'sweet spot' the sound is drawn away. The LFE fader is provided so that you may manage the amount of content sent to the subwoofer independently. For example, in a band recording you may only wish for the bass drum and the bass guitar to be fed in part to the LFE, keeping the bottom end clear of things like synth parts which contain frequencies that sometimes go that low and cloud the mix.
LFE Management
The Low Frequency Effect channel is the '.1' part of 5.1, and offers you the ability to add rumble to your film soundtrack, or deep bass to a music mix. The use of the subwoofer might be dictated by your monitoring system, and should not be confused with the LFE channel. It is intended that in a true 5.1 system all five speakers should be pretty much full range, while the subwoofer acts only as a sub-100Hz driver used for special effect — such as when a jumbo jet flies past in the film. In this instance the '.1' channel is intended to receive only information on this channel. However, in monitoring systems for music the subwoofer is often used to improve the bass extension of smaller nearfield monitors, and in some surround monitoring systems bass from the five main channels may also be redirected to the LFE as well for this reason. Be sure that you understand how your monitoring system is handling the bass end, and use the LFE channel for the extra bass only when necessary.
Bouncing Down
The next question is how you finalise your surround-sound mixes for mastering. Bouncing for surround sound is just as easy as it is for stereo. Just select the Bnce button from one of the newly created output-buss Audio objects or select Bounce from the File menu. The same dialogue box will appear as when doing stereo bounces, so you will need to change the 'surround bounce' drop-down menu to the variety of surround you want, in this case 5.1. Notice that the file-size information at the bottom of the page changes according to the format chosen. Your six files can then be burnt to a CD or DVD for mastering to AC3 or another format.
Straight out of the box, Logic provides fantastic facilities for producing polished surround mixes for a wide range of applications. Surround is clearly here to stay, so perhaps it's time to have a go for yourself. 

Protools Session Notes - MAY 26th 2011

Mastering Surround Sound
Master channel - compressor 
- Knee 0.0 a little slope 
-Slow release
-Threshold -to find level ride the amount from 0.0
to find the perfect compression 

Note- Mastering- no limiter needed

Note- you want to keep the dynamics in the mix
need impact / and the mix need to feel alive 

Bounce To Disc
Source - 5.1
Wav - 24bit  -48Hz (make sure it's the same as your session. 
eg in setting just check what your session is set at)
Multiple Mono- file type

EQ the vocals so it becomes clear and 
cuts through the mix. High pass filter One band
cut around 70-100 Hz
Note- to take the lows out the mix and make the high come out too. 


Setting up headphones/cans
Cue Sends Shift - all tracks create or in i/o
pre-fader on

Note
Sound Consistency - vocals are consistent with the reverb/dry sound and in 
the created space-

Note
Ambiance /space- remember to always put a High pass filter on the tracks to take to lows out for the rear surround!

Diegetic sound 

Sound whose source is visible on the screen or whose source is implied to be present by the action of the film: 
  • voices of characters 
  • sounds made by objects in the story 
  • music represented as coming from instruments in the story space ( = source music)
Diegetic sound is any sound presented as originated from source within the film's world  Digetic sound can be either on screen or off screen depending on whatever its source is within the frame or outside the frame. 
Another term for diegetic sound is actual sound  
    Diegesis is a Greek word for "recounted story"  The film's diegesis is the total world of the story action     

Non-diegetic sound 

Sound whose source is neither visible on the screen nor has been implied to be present in the action: 
  • narrator's commentary
  • sound effects which is added for the dramatic effect
  • mood music
Non-diegetic sound is represented as coming from the a source outside story space.  The distinction between diegetic or non-diegetic sound depends on our understanding of the conventions of film viewing and listening.  We know of that certain sounds are represented as coming from the story world, while others are  represented as coming from outside the space of the story events.  A play with diegetic and non-diegetic conventions can be used to create ambiguity (horror), or to surprise the audience (comedy). 
Another term for non-diegetic sound is commentary sound. 


 Non diagetic sounds are sounds you don't see on the screen

     

Monday, 23 May 2011

-Reflections/ skills learned / areas to improve

Reflections/ skills learned / areas to improve              May 24 2011- And onto the future

Outputting to more then 2 outputs -on output on the channel strip in the mixing window-
ctrl click to add extra output

If the project is to big
- Regins list - click on a single track- shift Apple U - unwanted tracks not being used- delete 

Re-cap and Look over
Re-linking ? Why do my files always get lost on the Uni Computer?
Make sure all audio files are in the right Audio folder.
All audio is properly imported- File Import - copy file over not add.

Processing 
TDM - Plug-in from a HD system will not process over to my LE pro tools set-up.
Why system might crash

Short cuts to remember
Option Apple A - All volumes
Yellow - n + button right hand- level ride

Compression for surround sound
-  Only compress if a track is peaking out
- vocals /explosions / bang sounds/  
but you want the dynamics /emotional impact in the mix

Reverb 5.0 Mix Panning
eg. Send your audio channel -   bus to - Aux return to 5.1 setting
put the reverb in the Aux return -   then click the little fader button
put it on touch/latch. Now automated to your liking of the space
If you are just working with Fx output to 5.0
Bass sounds output to Lfe

Automated /touch EQ
Ctrl - Op- Command - click On the nob to automate- touch live-
The playback to automate live as you watch the movie


Moving audio to another channel without moving it off the spot
- Ctrl click-  move/ shift


Speed to slow down or to speed up
- Ctrl 1-9 to change speed
1 is the slowest- 9 the fastest speed
Shift - play Button- change speed

Track view- On channel strip
bottom left channel EQ you can see automation.

Reflecting
I have enjoyed learning  how to created different spaces and playing with time delays
and duplicating tracks. Sometime on a vocal I slightly but the second one a second later it gives the vocals together a beautiful sound. I am interested in adding room sounds in my music and seeing if it changes the mood of the track and mixing in 5.1
Studio Reflecting  May 17th 2011
This is where the course is getting really interesting, the studio sessions.
Learning new ways to mix in 5.1 experimenting exploring new mixing styles! Learning the ropes of surround and many was of getting different overall sounds for the space. It feel nice to sit in the space and try different ideas out! This has been the most interesting for me to learn throughout this course.

Reflecting on Collaboration 
I feel it has been a nice experience to work with others on the Metropolis project but I was a little frustrated at times because the other students were still learning how to use pro tools and I felt I wanted to learn different things like particulate styles / techniques of mixing in surround sound. I was able to help the others with question and fixing problems.
It was easy to work with Slim Andrew and Brad on the project we all had a good working relationship and would help each other out. I didn't really work with Brook, he didn't seem interested in working together. 

It would of been nice to record some ADR in class on our class project to see how Peter does it but I think my experience of doing it in my home studio was a good lesson, give direction to the talent and make them feel relaxed so they can get into the character/ accent.  I think a big part of the mixing process is becoming fast and knowing the short cuts and extra editing tricks to in and out of scrub mode, syncing audio, having a sense of space.
I think we all have gained a good overall sense of the process, importing the right sounds and how to record our own Foley and mix.

Areas to improve
 I need to practice my syncing the dialogue to picture, this was the most chalanging part I was face throughout the project. 
I'd like to try to improve on working with the talent and getting the dialogue performance smoother.  I'd like to improve on recording process and making the Foley sounds. 

Project notes 
To get a different fx  sound in the room
Duplicate the track and put the channel slightly in the
rear speakers. Put some Time Delay on the track
- Created a room sound for the work-shop space.  
- Change the samples to be later
- Pitch shift



Example 1
-In my project I am putting the hum room sound in the rear speakers Lfe and I have put a high pass on the channel so only the high frequencies come through. I have also put a slight time delay to put it out of phase and for the listener to feel a greater sense of being inside a industrial space.

Example 2
I am duplicating the Vocal track and putting a fx on the voice to make it sound like it's inside of his head- Eq take to 100 Hz off then add the Multi Chorus Fx so it's dream like-Rate 3.84Hz
Mix at 50%- Depth @2.09 ms
High pass in the dialogue  to send it to the Lfe speakers

Example 3 -
Is the Moogerfooger a slight delay fx- on Tim's dialogue
- delay time down and the mix down half.



Example 4
Time pitch the sound the the street with people talking and cars going passed. I though to speed it up and try to make it seem a little hectic.
Like the surroundings of the city is speeding up.
I have also changes sections of the red track to bring a change to the sense of space as the camera changes shots.
Changed speed, Level, Panning 




The space is your Oyster ...
A wild space to feel safe or unsafe scared or alive about 
to burst from my seat... A sudden sound to throw you sideways
a softness to hear a feather drop...

Sunday, 22 May 2011

5.1 Mixing- SoundOn Sound - You Are Surrounded Part 8

5.1 Mixing  SoundOn Sound - You Are Surrounded Part 8

Last month's instalment of this series detailed how producers Rik Ede and Peter Cobbin were approaching 5.1 mixing,
as well as some of the difficulties they had to contend with. Like them, Gavin Sutherland, Jim Hunter and Elliot
Scheiner are all enthused by the new technology, and the sense of freedom it affords them. Elliot has gone on record
saying that music takes on "an entirely new life" in surround, and although he concedes that there are still a few

matters to iron out, such as a standardised sampling rate for surround mixes, he also plays down these remaining
issues. "The most important thing is to let the consumer hear how wonderful surround is!" Gavin Sutherland is
similarly positive: "I think this is easily as big a move as it was from mono to stereo. When you get thinking about
surround production and arrangement, you're no longer just thinking about when certain instruments should come in,
but also where! In stereo, you're much more limited in that respect, because there are so many conventions about
where you're supposed to put things... if you put, say, your drums all off to the left in a stereo mix, most people
would think you were really daft."

So what are they doing in their mixes, and what do they avoid?
Elliot started mixing for surround with several live projects, and
often attempted to recreate a live soundstage on these, placing
the principal musicians across the Left, Centre and Right
channels, and putting supporting musicians in the Surround
channels to give the listener a stage-based perspective. Since
moving to mixing more studio-based projects, where there is no
need to place instruments 'realistically', he admits that "anything
goes. Studio recordings are usually the most fun and the most
creative. Having said that, in most cases, I will put the drums
and bass and lead vocals in the front. I do put drums in the rear
on occasion; one of the cuts on Van Morrison's Moondance is
like that." The only problem he notes with use of the Surround
channels is when placing overdubs there, such as horns. Unlike
in the narrower stereo soundstage, it's occasionally possible to
spot the changes in the ambiance of a 5.1 mix when overdub
channels punch in and out on the surrounds. Elliot gets around
this by assigning more tracks to the surround channels, such as
backing vocals.

Even more strongly than Peter Cobbin, Elliot prefers not to feel
constrained by how well his 5.1 mixes will fold down into stereo,
feeling that a separate stereo mix should be included on DVDs
for those who don't wish to or cannot listen in surround. "I would
try to fight for no fold-down being allowed; I'm very opinionated
on this issue. A fold-down is extremely dependent on how you've
arranged your 5.1, and if you've done your job properly, it'll
never come close to the original stereo mix — an enormous
amount of time and care usually goes into that. Just put in the
original stereo mix!"

On use of the Centre and Sub speakers, Elliot has been
advising caution since his first surround projects. "You don't
know how people's home systems are configured or if they're
using full-range speakers all around or not, so I just use the
Centre to accent vocals, kick, bass, snare and any other
instruments that need emphasis." The same goes for the LFE
channel, which Elliot only uses for occasional accent on
low-frequency instruments which he's also placed elsewhere in
the mix.

Aside from the odd bit of wild experimentation in their surround test compositions (see the 'Surround Panning' box),
Gavin and Jim's foray into surround has thus far been deliberately low-key, as Jim explains. "Most of the people
we've recorded here, being traditional musicians, like everything to be set up as it would be on the stage, and left
there." And the sparseness of the material doesn't usually lend itself to dramatic surround treatments either, as Gavin
explains: "Obviously, in the movies, you can see the bomber swoop down over there and see the dam blow up over
here, and try to set up the sound accordingly, but if you've got a singer/songwriter with a harmonica and an acoustic
guitar, what are you going to do with that?

"If there's just one folk player and a guitar and his harmonica,
we'll use one mic on him, and put that centre forward in the
surround mix. We'll also use two other mics to capture the
ambience of the studio, and put the signals from those in the
rear Surround channels. That way, it's quite subtle, but you do
get a nice enveloping effect, and it's definitely not as good when
you turn the surround channels off.

"If, on the other hand, you've got enough players that you can
place each of them in different positions around a 360-degree
soundscape, then you can make it sound as though you're
sitting in the middle of a folk club and the players are all around
you. Say you've got a mandolin, fiddle, a bodhrain player or a
percussionist, and maybe an accordion player. We'd just put a

mic on each of them, and put up a couple of ambient mics as
Arc studio's Soundscape hardware units (left), with
well, and then route everything to the appropriate channels for
the stereo power amps on the right. The
placement — you more or less copy where they sit when they're
all-important Denon AVR2801 surround amp is in
playing. It's pretty straightforward really."
the centre.

And what of the Centre channel? Again, Jim and Gavin's use for
these channels is logical given the type of material they work with. Gavin: "Obviously, if you've got a vocalist or lead

Surrounds as well. That really seems to bring it out of the speakers. It sounds really flat when you take it out of the
rears after that."

As for the sub, it hasn't seen much use yet — hardly surprising, given the amount of sub-bass emanating from the
average folk ensemble. Jim: "In the Surround demo pieces we've done here, we fed the sub with the bass, the bass
drum, and the low end of a piano. But the commercial music we're recording here, from traditional instruments like
fiddles and accordions, doesn't really have that much in the way of low frequencies. Put it this way — we have the
facility if it's required."

One of the benefits of the Arc approach is that the signals Gavin and Jim record can be used to make a standard
stereo mix too, though Jim treats this as an entirely separate mixing process. Sometimes, he finds that including the
signals from the ambient mics causes phase problems when mixed with the direct signals for a stereo mix, in which
case he simply doesn't include the signals from the ambient mics in the stereo version. Stereo mixes can be burned
directly to CD-R from Soundscape via Arc's HHB CDR800, so that groups can take away a finished stereo CD straight
away, and no further mastering out-of-house is necessary.

Gavin cheerfully admits, "If that surround setup Jim saw down at Abbey Road is a top-of-the-range BMW, what we
have here is more like a Morris 1000 — but it does work!"


Lulu's Article Review
It's interesting when Elliot said "Since moving to mixing more studio-based projects, where there is no need to place instruments 'realistically', he admits that "anything goes". 
I think this thinking is freeing to the sound engineer to take the listener out of the normal frame of what you see when the musician are stage. I agree with Elliot how you can change the experience of the listener through your mix, the creative expression of the mixer can transfer the entire feel of the mix and bring it to life by using movement through your panning.

I really like the idea of the "Arc approach" to "place each of them in different positions around a 360-degree" I think I would like to try to experiment with this idea, "you can make it sound as though you're sitting in the middle of a folk club and the players are all around you". I would like to do a mix to put the listener in the middle of a forest and all of the musical instrument are surrounding you as well as the sounds in nature. I feel doing a mix like this could really relax the listener and make the mix feel more life like. It a good the idea of placing the backing vocals in the rear speakers, like a choir of angels surrounding the person. I hear this effect in the blockbuster movies when they bleed the orchestra choir in the rear to make a large emotional impact.  
When doing a Dvd release I think it would be worth while doing a separate stereo mix. It keep the options open for all listeners.


Quadraphonic (or Quadrophonic & sometimes Quadrasonic) sound – the most-widely-used early term for what is now called 4.0 surround sound – uses four channels in which speakers are positioned at the four corners of the listening space, reproducing signals that are (wholly or in part) independent of one another. Quadraphonic audio was the earliest consumer offering in surround sound. It was a commercial failure due to many technical problems and format incompatibilities. Quadraphonic audio formats were more expensive to produce than standard two-channel stereo. Playback required additional speakers and specially designed decoders and amplifiers.

 

Setting Up For 5.1 - Studio session 10th May 2011

Tuesday the 10th May 2011- New skills learned 
Setting Up For 5.1 - Studio session
This class has been the most exciting of all. I set up a session for 5.1. We went into the i/o and imported the preset for 5.1 and deleted the setup for stereo. We then created a master 5.1 channel and were able to assign individual tracks to different speakers. There is to way of getting space out of your mix you can send the individual channel to a LFE/C/LS or on the top right side of the channels strip on the top right click on the arrow and use the pan pot menu pop up and you can assign /pan and automate with the touch/ latch.
I would like to experiment more with mixing in 5.1 to get the feel for different spaces and different moods like a war fighting scene or a chase scene, moving sounds.  
With mixing it's good to be aware of is the space you are trying to create and where to send the different frequencies. All low frequencies are sent to the LFe or centre and sometimes L and R speakers. Most of the ambient sound and high frequencies are in the rear LS RS. For mixing music in Surround Sound the bass and kick stays in the Lfe and the center speakers you don't put it in the rear surround speakers. 


Phasing
It seems like the mixing process is much the same with Eqing and dynamics, with phasing I don't think it matters as much as stereo. With 5.1 you have more space to fill so phasing isn't so much a problem.

 Illustration of phase shift. The horizontal axis represents an  angle (phase) that is increasing with time.
                                          In-phase waves


                                          Out-of-phase waves